Achievements

22 achievements
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  1. Life of Delta 10 Mar '23

    22 achievements worth 1,700
    1. GET OUT OF THE HOUSE

      Charge Delta's batteries and get ouf of the house.

      100 %


    2. WHERE IS JOE?

      Find out what happened to him.

      100 %


    3. GET THE FLAG

      Get the flag for the trader, so he can give you a ride to the nearby village.

      100 %


    4. BRING FRED BACK TO LIFE

      Fred is out of power, and there are glitches in his software.

      82.6 %


    5. SPIDER LIKES SHINY THINGS

      Make a shiny crystal for the spider.

      78.2 %


    6. CURE THE CHEMIST’S COW

      Cure the Chemist's cow by mixing one of the potion maker’s potions.

      73.9 %


    7. GET THE MISSING PARTS

      Collect all missing parts needed for repairing the flying ship.

      73.9 %


    8. REPAIR THE FLYING SHIP

      Use the newly found items to repair the Drifter’s old ship.

      73.9 %


    9. DETECTIVE TIME

      Let's gather some information about Joe.

      69.5 %


    10. THE ESCAPE

      We need to get out of the police compound.

      69.5 %


    11. COOKING TIME

      Prepare all sushi sets.

      65.2 %


    12. NEW BAND MEMBER

      Get the cleaning robot to join the band.

      65.2 %


    13. JAMMING

      Help the performer with his music video by playing the song correctly.

      65.2 %


    14. LOCATE THE ARMY BASE

      We need to find Joe's location.

      65.2 %


    15. GET INSIDE THE ARMY BASE

      Find out where are they keeping Joe inside the army base.

      65.2 %


    16. A FRIEND IN NEED

      Save the cooking robot.

      60.8 %


    17. OVERLOAD THE REACTOR

      In order to use the integrated power console, we need to find an experimental cube-shaped battery.

      60.8 %


    18. LOCATE JOE

      Find out where are they keeping Joe inside the army base.

      60.8 %


    19. GET THE CUBE

      In order to use the integrated power console, we need to find an experimental cube-shaped battery.

      56.5 %


    20. CHARGE THE CUBE

      We've got the cube, great. Now we need to charge it somehow.

      56.5 %


    21. BRING DOWN THE SYSTEM

      Insert the virus infected USB stick to the computer mainframe and help Joe escape.

      56.5 %


    22. FIX THE HUMAN

      Human's leg is damaged. We need to patch him up.

      56.5 %