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  1. 0
    • Respect the Dead

    You need to research the ability to bury the dead but additionally, you need a corpse (obviously from one of your dead survivors) and the survivor skill "Consecrate".

    The Consecrate skill can only be gotten from a survivor who has maxxed out the skill tree Rituals, so you need at least a Lvl 4 survivor for this.

    Cheers.


  2. 0
    • Tungsten Man

    The last battle of Chapter 5 will pit you against the cultist base but this time there are ten time the patrols and you will need to hold on for 3 or 5 waves while one of your members is busy working on either the magic circle to the northeast or the Occult Enclosure to the northwest, this means only 6 survivors will be on the defense.

    Since I was brave (or stupid), my first game was on Tough difficulty and oh boy.. this last battle will make you feel how tough "doable" is.

    The enemies have on average 40 damage per shot, 70 evasion and at least 120 accuracy.
    This will force you to get all your best equipment and survivors ready for this final mission.

    I failed this quest around 20 times, my first attempt was around day 62 but I kept having to reload to get my survivors to level 10 and get them better armor. Evasion and Accuracy is super important!

    I finally pulled it off on day 80, I switched my main Defender from being Armor Specced (he had 30 armor) to Evasion and it worked great. I switched the new defender's Crystal Armor for a Celestial Armor and I think that change, coupled with the traits she had: Holy Warrior and Alien Abductee, helped me win.

    Here are her stats for reference, if I had leveled up to 10, I would have given her two more health.

    Anyway, I also had four snipers, 1 beam cannon and a bazooka at first but I was getting super overwhelmed when the big wave came. Some of them had like 20 armor.. I couldnt kill them fast enough.

    I then switched the bazooka for a minigun but it didnt work either.

    Finally, I got 3 beam cannons, 1 .50 cal for the enemies with heavy armor and 2 guided snipers and that was my final team.

    Accuracy was super important since I wanted to have the final fight at night, forcing the ranged enemies to have a -25 Accuracy penalty, so I had to buff my own accuracy. I did this with Tranquility charms and an Eye of Horus (AOE effect). For extra accuracy, I did the Eagle Eye Ritual before heading in, I had one person with a surgeon kit (should have had two of them, in hindsight).

    I also waited and save scummed some merchants so I could buy Medic Field books for a couple of my beam cannoneers, so they could heal my defender, it worked great.

    If you have the patience and are having trouble with this fight on Tough, I suggest you do the above AND also make sure everyone is level 10, have great damage/accuracy traits and good accessories and armor. The Celestial Armor has a great balance between Armor and Evasion and I suggest you equip these to your Beam Cannoneers, your Snipers should have camo/speed armor for their slow rifles. Make sure your Cannoneers have +1 range to make Beam Cannons have 10 range by maxing out Marksman or something similar.

    There are snipers with Range 12 in this final fight, you need your own snipers to counter them.
    .50 cals are way too slow in my opinion, so I picked Guided Snipers but had one .50 as backup.

    Make sure your defender is the one activating the magic circle (she wont be able to fight).
    Put her in the south end so enemies spawning to the left and the top right have a little trouble getting to her, you want her to be a wall since she has the best evasion/armor but she can get overwhelmed so put some cannoneers near her.

    The person with the Eye of Horus should be in range to give her the +10% evasion bonus.

    If one of your cannoneers get seriously wounded, switch her/him with another cannoneer, dont waste your health items/skills on them (unless you have like 6 or 7). Keep at least 3 or 4 heals for the Defender.

    The whole wait lasts around three to five minutes, there are 3 or 4 waves of enemies... maybe 5 if you get unlocky. Keep in mind some enemy patrols wander into the area and if they come along with a wave.. youre dead. It might be for the best to wait around 4 minutes to see if any patrols wander by before activating the circle, its up to your patience and luck.

    Anyway, here is a video of how I got lucky in the final battle.


  3. 0
    • OCD

    This one is such a pain because you need to uncover every reachable square on the map and some are very, very hard to notice. If you are a patient genius, you might do calculated sweeping to get all squares but if you are like me, you just moved through the big unknown areas and hoped for the best, let me tell you, it was a BIG mistake.

    Look at this:

    Can you see the unexplored squares? Can you? I spent an hour doing this, it was awful!

    Anyway, having unreachable squares unexplored is ok (like squares inside the lakes).

    Once you explore the last unexplored square, the achievement will unlock.


  4. 0
    • Fortress

    You can also do this achievement on Tough difficulty (1 more difficulty above challenging)

    This is nice since there is an achievement that needs for you to finish the game in Tough Difficulty. ( Tungsten Man )

    Also, note that the achievement will pop until the morning of Day 101 (Morning comes at 08:00 hours), so you need to survive the whole Day 100 and 8 hours of Day 101.

    Around Day 100 on Tough, the enemy raids on your base will be a mix of T4 and T5 monsters but with a well designed maze and a sniper team, you should be able to do this without problems.

    Good luck!


  5. 0
    • It Works, Bitches

    At the end of Chapter 5, you will be asked to assault the cultist base, once inside, you have two options:

    1. Summon a demon in the magic circle to the northeast, this will give you the achievement ( Antediluvian Knowledge )

    2. Destroy the Occult Enclosure to the northwest of camp which will give you this achievement.

    No matter which you choose, the fights will be tough and you will need to survive a few waves of human and demon enemies during three to four minutes until the survivor that is working on the place you want to activate is done with his or her work.

    You can see my guide for ( Tungsten Man ) if you need tips to conquer this last mission.

    Good Luck!


  6. 0
    • Antediluvian Knowledge

    At the end of Chapter 5, you will be asked to assault the cultist base, once inside, you have two options:

    1. Summon a demon in the magic circle to the northeast, this will give you this achievement.

    2. Destroy the Occult Enclosure to the northwest of camp which will give you the achievement ( It Works, Bitches ) .

    No matter which you choose, the fights will be tough and you will need to survive a few waves of human and demon enemies during three to four minutes until the survivor that is working on the place you want to activate is done with his or her work.

    You can see my guide for ( Tungsten Man ) if you need tips to conquer this last mission.


  7. 0
    • Comeback

    A good scout with the Hobo trait generates -3.5 awareness and an occult research gives you an additional -5, the scout is a good last survivor for this but you might want to keep a battle-oriented character instead, you'll read why soon.

    Save often and reload if a settlement wants to raid you or you get the demon scouting party event.

    This challenge will start as soon as you have 1 survivor left, you will know if you did it right if after some hours of being the last survivor, you get an event where another survivor leads a small number of demons to your base. The survivor joins but you will have to defend with only one survivor. The group is around 6 or 8 enemies, their Type depends on which Day you are.

    The lowest I could get my awareness generation was 8 per day with the lone survivor and the extra one that arrives by demon train.

    You can upgrade your base as best you can using a killzone maze, bunkers that give you +3 range, sigils of protection/attack, etc. My last survivor was a scour with a beam cannon, +2 range gave her 11 range and +3 from bunker up to 14 range. Focus on ranged enemies and make sure you make a long roundabout maze for melee demons.

    Or you could start a new game, use sneakylooty to get quick cash by selling high tier things, use the money to buy 1 Kevlar Best and 1 Uzi (or better yet, a laser rifle). Build the maze killzone using barricades//log cabins, etc, part of the fun is figuring out what works best for you.

    [Playing in Tough mode, I got it exactly 10 days after having only 1 survivor left, I was around 70% awareness before I ignored a scouting party and jumped to 91% but I was still able to get it, no probs 😃]

    So really, the only real challenge is that initial demon train the new survivor brings with him/her.
    If you prepare accordingly, its easy 😃


  8. 0
    • How's it Hanging

    Here is the strategy I used to get Theon, the other guide mentions to get him from a Rescue mission but its easier and faster to get him from settlement recruitment.

    So, I finally got him after 30 minutes of reloading by recruiting from settlements.

    I set up my endgame savefile (Day 120+) so I could recruit from 10 settlements at once.

    I had to kill 10 of my survivors, since I was at near Limit (I had 33 survivors and I read the limit was 35)

    This was my setup, I already did the OCD achievement, so all the world map was explored.

    [You can only see like 5 settlements here, but I had someone ready to recruit in 10 settlements]

    I paused the game, and ordered each one to recruit, then saved the game.
    I recruited 10 people in the space of a minute, checked their names in the base and reloaded if Theon wasnt there.

    After 30 minutes of doing this, I finally got him:

    Once you have Theon in your group, research resurrection crystals, finish the ritual so you get the crystal in your base inventory and equip it on Theon, go scavenge and let him die, this can be on autoresolve and once he dies, let the crystal bring him back from death, it should unlock this achievement.