Guides

6 guides
(permalink)
  1. 0
    • Sage of Lynaeus

    Sage of Lynaeus
    Read 30 codexes.

    Here is a list of all 30 codexs.. codices? as I found them.
    They look like books on white pedestals or like the icon above, they give you 50XP the first time you activate them.

    1)Khemeria
    2)Age of Chaos
    3)The Pact
    Nightshade Information Center

    4)Lynaeus
    5)The Farlands
    Commander's Office

    6)Protus Letter
    Nightshade Quartermaster

    7)First Age
    8)Black Age
    Vanatok's Stead Fortress: 2nd Floor

    9)Eyes, hands and hearts
    10)Redbeard
    11)Report - Dheless
    Keeper's Quarters @ Nightshade

    12)Wyldrylm Rebellion
    Main Meeting Hall @ Kirik-Tor

    13)Hanvar's Council
    Warrior's Tower, 2nd Floor @ Kirik-Tor

    14)The Wyldrym
    15)The Corruption
    16)Avadon
    17)Keepers of Avadon
    Keeper's Quarters @ Green Refuge

    18)The monitor bases
    Commander's Courtyard @ Green Refuge

    19)The Sack of Avadon
    Dungeons, Security Barracks, North of Imre's cell@ Black Fortress
    20)End of the Black Age
    Dungeons, South from Eternal Prisoner @ Black Fortress

    21)Report-Protus
    Dungeons, room if you go east then north from last codex @ Black Fortress

    22)Report-Miranda
    23)The Third Age
    Library, Main Level @ Black Fortress

    24)Holkllanda
    25)Khermderiel
    Library, Upper Level @ Black Fortress

    26)Contested Lands
    27)Beraza Woods
    Protus' Audience Hall/Throne, Upper Level @ Black Fortress

    28)Dragons
    Zethron's Keep, Eye Records @ Titan Lands

    29)The Kva
    Zethron's Keep, Redbeard's Audience Room @ Titan Lands

    30)Wretch Lands
    Zethron's Keep, Underground Library @ Titan Lands


  2. 0
    • The Hard Way

    This is missable.
    When you are in the corruption zone, you will meet some shades.
    You have the option to chose to fight "fairly" or be defiant and tell them that you will fight any foe. If you choose fair, you will only fight 3 farlanders, choose the last option: "any foe" to fight all six. Win and get this achievement.


  3. 0
    • You're Making Bad Choices

    This is missable.
    When you get to Goldcrag, you will need to deal with two of the three warband leaders.
    You can either kill two leaders or make a pact with one and kill another.
    To get this achievement, make a pact with the Ogre leader.

    The problem is that, the ogres are so dumb, they will attack you as soon as you get close to their camp, however, if you manage to run/fight your way to the ogre leader, the leader will not be hostile to you. The leader is in a cave, southwest of the west camp entrance. This fight is easy even in Torment, you can start the fight through the north entrance and go into the nearby rat building to rest/save when needed. The ogre leader himself, is a tough fight.

    Unfortunately, you wont trigger the achievement until the quest is complete and you report to Redbeard so you still need to kill one leader before you go for this one.

    After you get the achievo, you can go reload an earlier save and try to kill him if you want. You can speak to him to trigger the fight then run to the rat building to the NE, making sure he follows. In there, save, rest up, buff if you want then go out and fight, since he is away from his magic circle, the beasts he summons will take several turns to come with the exception of the sky drakes. He drops a nice +1AP spear.


  4. 0
    • The Mad Genius

    Nicodemus
    -- Oak Pitch - Oak Vanguard Shield (+32% armor, +5% melee damage protection, +5% melee damage,+5% parry) - Room with crystals that spew acid.

    -- Sapphire Power - Frozen Chalice (Charm: +10% cold resistance, +4% to magical damage) - SE room in the Khemerian Council/Shaman School Dungeon, in a chest close to the portal.

    -- Powdered Demon Horn - Flaming Chalice (Charm: +10% fire resistance, +5% to vitality recovery)

    • End of Corrupted Labyrinth @ Green Refuge

    -- Powdered Demon Larvae - Sustenance Amber (Charm: +10% less time for abilities to recharge, +5% to healing) - Infernal Bullrush Room, North from center @ Monitor Base C

    -- Dragon's Claw - Dragonfang Wand (Charm: +3% to magical damage, +1 Endurance)

    • Tower of Trials, 2nd Floor @ Black Fortress

    -- Gold Nugget - Blackguard's Braid (+10% to critical hit chance, +10% to blessings/curses you cause) - Goldcrag Vault, past golem (its immune to magic and hits really hard)

    -- Jar of Gold Powder - Orb of Farsight (Charm: +5% to blessings/curses you cause, +10% to missile damage) - Warborn Arena Underground, Filth Shaft, press mushroom to open secret room.

    -- Iron Meteor - Blessed Starstone (Charm: +5% Hostile Effect Resistance, +5% less time for abilities to recharge) - Beraza Woods Underground, inside a nest guarded by corruption horrors on your way back where the Holkland camp is.


  5. 0
    • Tireless Scholar

    Eye Tamsin in the Avadon Library hands out this side quest when you ask her about the library.
    The 3 library locations are:

    1. Underneath Zethron's Keep
    2. Natalie's Loyalty Quest in Svar's Peninsula (dont tell Tamsin until you complete it but you can if you want)
      3)Velusa Temple Library (You need to go down through NE secret door in servant's quarters then up the center into it to the last upper floor)

  6. 0
    • Struggle For Peace

    Missable

    Peace in Beraza Sidequest given by Eye Leora @ Fort Foresight
    Once you find the camps, intimidate them into leaving without a fight by telling you are a Hand and its either leave or die.

    After you make them both leave, you'll get this.