Guides
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0
- Sharpshooter
You do not need to launch the energy balls, you can pick them up and throw them. Just make sure you don't touch them prior to grabbing them.
I recommend launching the first one, as the first red ring is very difficult to get with a throw. Launching is easy.
For the last three, just grab them and teleport to the red rings for an easy throw.
If you accidentally press the button to summon an energy ball more than once it will void the achievement, so be careful of that.
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0- Wake up!
- Lazy
You can do the clock puzzle with a very small number of teleports.
When you get into the clock puzzle, make all the clock shapes line up using the cube at the middle. I always did square clocks at the front, but I don't think it matters.
Next, put the golden clock pieces together. There are 3 of them.
Next, go to the slowest ticking clock (front side of the room, furthest clock to the right), and get the second hand to around the area where a "1" would be on a clock.
Next, go to the second slowest ticking clock (left side of the room, furthest clock to the right), and get the second hand to around where "2" would be on a clock.
Next, go to the third slowest ticking clock (right side of the room, furthest clock to the right), and get the second hand to around where "3" would be on a clock.
Next, take the golden clock piece up the stairs. Use the pole to open the pendulum and place the golden clock piece inside the new opening.
This was pretty consistent for me and doing this uses a very small number of teleports, making "Lazy" and "Wake up!" very easy.