Guides
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0- Lyrical Outpours and Other Bodily Fluids
This book can be found on a table just in front of the bar/counter in The Drunken Bee in Riverville or in the Riverville Detention Cells (accessed by a trapdoor at the side of the temple). The book is marked as owned but you only need to read it and not carry it in order to unlock the achievement.
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0- Home, Sweet Home
When you first arrive in Ark you will be in the Foreign Quarter, keep following the street forward and you will come to three gates leading to the Marketplace, two at the end of the street and one on your right next to a signpost. Take the gate on the right through to the Marketplace and the purchasable house will be on your right just past the Smelter. If you check the door you will find a notice directing you to the bank. To find the bank turn left from the gate and pass the alchemist, the well and the baker, the bank is on your right just behind the baker. Once in the bank you can purchase the deed to the house from the banker.
With a Rhetoric of 29 the deed was priced at 1059 Gold. There is also a deed for a house in the Nobles Quarters though this is significantly more expensive at 5885 Gold. The achievement will unlock once the transaction is completed and after naming the house.
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0- Whirlwind
After following Jespar from Riverville to Ark at the beginning of the game you will find Freda at the stables outside the gate (assuming you arrive within business hours). Speak to her and she will give you a quest. Wait till near midnight as required then follow the quest marker down the hill to the beach, speak to the man there and then kill the troll. Return to Freda during business hours and she will reward you with Whirlwind and you will unlock the achievement.
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0- Claws
After unlocking the first node in the Lycanthrope tree you will receive a new quest that will guide you to the location of a copy of the Wolf Blood recipe and then guide you through the process of brewing it. You will unlcok the achievement when you drink the potion and transform.
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0- The Spectral Horde
After unlocking the first node in the Phasmalist tree you will receive a new quest that guides you through the process of finding souls and binding them to a trinket. The first soul is found around the river where the game started and the first Phasmalist's table is in a house in Riverville that can be entered through the broken chimney.
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0- Icy Embrace
This requires the Arctic Wind talent which in turn requires investing four memory points in the Elementalist tree (not including the initial point in focus to unlock the mage disciplines). When used it will freeze an enemy, shock spells and blunt weapons then have an increased chance to shatter the enemy.
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0- Nimble Feet
This achievement is MISSABLE.
Early on in the game you will meet a character called Jespar who will give you a quest to investigate a character called Yero. Once you've completed the initial stages of this quest you will then meet with Jespar at Yero's house and follow him into the basement where you will be able to attempt this achievement.
Jespar will stand on a pressure plate next to a locked door whilst you have to sprint around the room activating five switches within a certain time. There are three switches on the upper level and two on the lower level and all will have quest markers.
Below is a video showing the puzzle in action. The video is from the pre-Steam release but the switch locations are unchanged. The video isn't mine so credit for it goes to the original uploader (Testicular Tony).